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Player Count: 2 - 6

Game Length: 30 - 90 minutes

Game Difficulty: Medium / Light

 

Motora

In Motora 2 - 6 players take control of the tribes living on an island in crisis. The gods are angry and are turning the island from a paradise to barren wasteland. 

Take control of one of the tribes and try to survive the wrath of the gods while battling over the sacred idols that can save your people.

Motora features worker placement, resource management, dice based combat and capture the flag mechnics.

Want to know more? Click the image to check out the full rulebook!

 
 
 Check us out on BGG!

Check us out on BGG!

 

Replayability

Motora provides a different game every time you play. The modular board comes in four parts which can be combined in multiple ways. On top of this these sections are covered with the tiles that make up the landscape of an island unique to each playthrough.

The Board

  It might look empty for now but that won't last long!

It might look empty for now but that won't last long!

The board is made up of four different sections, each of these sections is a different shape and contains two different locations for players to place their home village.

 

 

 

The Tiles

  These are just some of the tiles you can use to make up the island!

These are just some of the tiles you can use to make up the island!

There are 41 tiles that make up the details of the island. These tiles show the locations of the resources that players need to survive, as well as the Sacred Idols needed to win the game!

 

 

 

Tiles + Board

 The four board sections and forty one tiles mean that the chances of getting the same board layout twice are millions to one!

The four board sections and forty one tiles mean that the chances of getting the same board layout twice are millions to one!

When setting up the game, the tiles are placed onto the board in a random order and should give you something like this:

 

 

 

 

 

 

The Gameplay

Motora features strategic gameplay revolving around worker placement, resource management and capture the flag style mechanics. Players must balance the needs of their tribe with the goal of gathering the sacred idols scattered around the island. Do you make sure your tribe is fed and risk another tribe securing an idol? Or do you go all out for the victory with the possibility of starvation for your tribe.